You will begin the final chapter in the caverns below Sethanon. Chapter 9 - Mad Gods Rage Return to Irmelyn in Armengar to claim a 200 gold reward. You will find another Brak Nurr at the far west end of the next level. Give him one of your Vapor Masks so that he may escape. In the southeast corner of the area you will find two IronJaw traps in a chest. The upper level exit is in the southwest corner of the level. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Go back west and then south from Highcastle. She will give you a Tuning Fork among other things. Pug has left a another message in one of these. She will give you a Tuning Fork among other things. Take all of them because you will need them to get out. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Go due north and attack the goblins surrounding the house. Use the Key of Lineages you received from Calin to enter the ruins. Cast Strength Drain on the Wind Elementals to defeat them. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. The priestess will ask you to find some grain for them. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Go back west and then south from Highcastle. Take note of Michele the Healer in Loriel along the way - a good person to know if you happen to catch the plague. Return to the Temple of Dala to the west and give them the Sack of Grain. Return to Craig and give him the trap. Get your equipment from the chests in the room. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. The Stolen Ruby (Chapter 1) Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Return to the Temple of Dala to the west and give them the Sack of Grain. Give him one of your Vapor Masks so that he may escape. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Return to Duke Martin and he will tell you to return to Northwarden. Go east to a farmstead and look in the house. He will tell you more about Neville's death and where to find Navon. Use the Key of Lineages you received from Calin to enter the ruins. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Leave the cave and return to Navon in Kenting Rush. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Squire Phillip will appear and give you the Waani device. Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. The priestess will ask you to find some grain for them. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Their defense will go up by 25. Return in a day and Steelsoul's man will allow to pass. Select a region from the map. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Craig the Logger (Chapter 7) Your way will be blocked by one of Steelsoul's men, however. Eventually you will see a pass to the east. Return to Sarth and enter the cave below it. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. You can find Isaac behind a big hill north of Hawk's Hollow. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. In the southeast corner of the area you will find two IronJaw traps in a chest. Follow the river north through Sloop to Romney. You can fight them or you can find out the password. Make sure both Pug and Owyn learn the spell. You must follow the spyglass trail to finish the chapter. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Northeast you will find another trio of houses. You can buy some in the shop in Northwarden if you have none. Continue north and cross the next bridge to the west. Your way will be blocked by one of Steelsoul's men, however. Return to Irmelyn in Armengar to claim a 200 gold reward. Visit Craig the logger in the south end of Dimwood. Put some spoiled rations in the chest by the field. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. HANGMAN Swollag, the famous moredhel craftsman, guarantees his work until the end of time. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Go northeast from the town, follow the river south, and cross the bridge. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. You have two options. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Return to the Temple of Dala to the west and give them the Sack of Grain. He will release the barrier surrounding Pug. The Stolen Ruby (Chapter 1) Go northeast from the town, follow the river south, and cross the bridge. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. You will find a password in a chest at the end. Go south and then cross the bridge. Return to Craig and give him the trap. He will tell you what he knows about the rift machine. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Chapter 9 - Mad Gods Rage Go to the house at the west end of town where you will be attacked by five Nighthawks. Take Nivek's Key off the body just outside town. He will tell you that the keep burned down. Take all of them because you will need them to get out. Inside you will see a note from Squire Phillip who has taken the device. Go north and inside the house you will find a Crystal Staff. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. To the northeast you will find three pantathians who are causing the energy drain. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Go northeast from the town, follow the river south, and cross the bridge. Inside you will see a note from Squire Phillip who has taken the device. In a large room to the northwest you find Gamina guarded by some enemies. Use the password 'VICTORY' to open it. Chapter 5 - When Rivers Run Blood Just behind the hill to the northwest you will find the moredhel boxes. Use the Key of Lineages you received from Calin to enter the ruins. All the king's men will be dead. Put some spoiled rations in the chest by the field. See below for a walkthrough for this sub-quest. Go south and then cross the bridge. Return to the first room and open the south door with the Interdictor Key. If you go to the barracks, you will be told about a stolen ruby. Just west of Romney you will find a strange house behind a hill. You will find stairs leading down to the lower level in a room on the west side of the level. The Naphtha Mines (Chapter 4) Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Owyn will converse with him for a little while and then you will be able to ask him some questions about the area. Click on the house after the battle to speak to Mitchel Waylander. Go back west and then south from Highcastle. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Continue all the way to the west to find the chest Moraeulf was talking about. You will find another Brak Nurr at the far west end of the next level. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Go through the door in the north wall and keep following the passage. Leave the sewers and Krondor. Continue east to the town of Lyton. Return in a day and Steelsoul's man will allow to pass. Leave the sewers and Krondor. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Just through that you will find Calin. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Make sure both Pug and Owyn learn the spell. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Duke Martin and he will express concerns about what the enemy is planning. You will see a burial cloth and a shovel. KRONDOR MALAC'S CROSS KENTING RUSH SARTH MAC MORDAIN CADAL ROAD TO ELVANDAR KRONDOR MAP OF SEWERS (UPPER LEVEL) Gorath and Owyn will start their journey in the Sewers below Krondor (Upper Level). Visit the Temple of Dala between Tyr-Sog and Eldpoint. To the northeast you will find three houses together. He will reward you with a Ring of the Golden Way. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. (Your defense will go up by more if you emphasize it.) Go east from his house and cross the bridge. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. He will ask you to retrieve one of his IronJaw traps from the area. Open the door of the stable just to the north and return to her. Give him one of your Vapor Masks so that he may escape. He will also give you three diamonds he had stolen from the Baron's Treasury. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to Romney and report your success to the Duke. You will find a password in a chest at the end. Open the door in the east wall with a Guildis Thorn. Visit Craig the logger in the south end of Dimwood. This walkthrough for Betrayal At Krondor [PC] has been posted at 11 Feb 2010 by althegamer and is called "FAQ/Walkthrough". In the southeast corner of the area you will find two IronJaw traps in a chest. Travel north toward Sarth and speak to Brother Marc just outside. Search the lower level thoroughly to find and kill all six spellweavers. To the northwest you will find the passage to the lower levels. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Open the door of the stable just to the north and return to her. Drop all your rations and sleep for a night. Return to Tamney with the stones and he will agree to return to Northwarden. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Visit Craig the logger in the south end of Dimwood. To the south near the river you will meet Obkhar. Return southeast and cross the bridge guarded by goblins. He will tell you that a minstrel is sleeping in the barn nearby. You will begin this chapter in the sewers below Krondor. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. You will find Pug in a house southeast of the ruins by the coast. Give him one of your Vapor Masks so that he may escape. To the south near the river you will meet Obkhar.